RSS Feed Random Comic Add To Favorites Timebreakers is proudly hosted by Smack Jeeves Webcomic Hosting.

Dream "Man"'s Stage: Review 5: The MET Club.

November 30th, 2008, 6:06 pm

Average Rating: None
<< First < Previous Next > Most Recent >>

Author's Comments:

Reply Terminal Devastation, November 30th, 2008, 6:08 pm

http://www.drunkduck.com/The_MET_club/index.php?p=311771

Now for the review. The MET club starts out rather typically for a comic with a bunch of guys live together plot. There's some creative use of a few gags here and there, Like the timestopper one. It gets repetitive with a few of the gags, but not to the point where they are over done (in the context of the comic itself. They may be overdone in a general sense, as in every other comic uses them. But at least every other page isn't the same gag.)
Really the turning point was whne they changed clothes... The comic started to head towards the right direction. The humor may be stupid based (No I'm saying the the humor is stupid, just that it is based on "Stupid people are funny") but it was heading towards new and fresh stupid ideas. Or not. I may read a lot of comics, but I really have little clue what is now same old stuff. Overall I enjoyed the comic. It was by no-means unbearible. Those looking for a good laugh... may not find it with this comic, yet, but its a decent enough timekiller. Its biggest issue is that it seems to have been abandoned. Which is tragic, it could have grown to be a great/good comic. It has a nice mix of personalities, and if they were given enough time,you could have developed them into nicely developed charectors.
Graphically its a nice clean comic. Nothing sloppy. So it presentable. However as far as an 8-bit comic is concerned, its towards amatuer rather than expert. A few words about 8-bit sprite comics. 8-bit sprites are probably the quickest sprites to make. However don't let their simplicity fool you. It takes some to a lot of skill to make a sprite that looks 8-bit and even more skill to make truly 8-bit (Theres color restrictions). One you get the method down, you can easily make 8-bit comics that can do the one thing I'm trying to do with my comic, become as dynamic as many handdrawn comics and lose the stiffness and "2-d"ness that are the inherent weakness of most sprite comics. Overall the comic is decent. I wouldn't fairly call it good, yet. But I'd still continue it. I'd like to see how it grows.

Reply Advertisement, October 19th, 2017, 4:49 pm

Reply Terminal Devastation, November 30th, 2008, 6:11 pm

Side Note: altough the remaining review slot in this stage run through is taken. I'm prepared to review other comics whenever the Onieroi makes an appearence. And they are open to comics EVERYWHERE of any Type.

User's Comments:

Reply jsonic872, November 30th, 2008, 9:10 pm

please tell me he got that extra life

Reply Terminal Devastation, November 30th, 2008, 9:45 pm

He did. Remember, the sadeddy can only chuck normal powerups at high enough velocities to knock Megaman around, they can't actually hurt him with them.

Reply Ginka (Guest), December 13th, 2008, 6:45 pm

Lol. The Bolt Theft. I can see the head lines. Right, convenient.

Reply yoshi freak, December 19th, 2008, 3:08 pm

Nice comic, did you make the new robot masters' sprites yourself?
PS. are you on drunk duck?!

Reply Terminal Devastation, December 20th, 2008, 4:10 pm

Yes. On both accounts actually.

I go by a different name on DD though.

Reply Ginka (Guest), December 23rd, 2008, 10:55 pm

By the way, you shouldn't have so many sub plots.Gonna take heck of a long time to do them all and you've got like 5? Finish them first.

Reply Terminal Devastation, December 24th, 2008, 1:59 pm

Many of the sub-plots are set-up for future plot lines. Like Knight man's quest is mainly to get him where I need him. Other sub plots may not be sub-plots at all. Like the EXE area ones are not a sub-plot, but rather a simultaneous story arc. And some of the sub-plots aren't sub-plots at all, but rather just random charector development or just random gag stuff (Like this Auto thing, I'm not really going anywhere important with it, I'm just giving some insight into minor charectors. Plus its funny.)

Reply Ud the Imp (Guest), December 24th, 2008, 7:11 pm

Falling into a pit of spikes because of getting hit by a 1UP mid-jump. Now THAT. Is humiliating.

XD LOL

Reply jsonic872, August 8th, 2010, 9:11 pm

Suicidal 1-ups are ineffective.

Post A Comment